package Entity;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.state.StateBasedGame;

public abstract class Component 
{
	protected String id;
	protected Entity owner;
	
	public String getId()
    {
        return id;
    }
 
    public void setOwnerEntity(Entity owner)
    {
    	this.owner = owner;
    }
 
    public abstract void update(GameContainer gc, StateBasedGame sb);
}
